Artemis Fowl II Human
Number of posts : 197 Location : Fowl Manor Job/hobbies : Researching, plotting masterful plans Humor : dry, sarcastic, dense Registration date : 2008-02-21
Character Sheet Name: Artemis Fowl The Second Race: Human Health: (100/100)
| Subject: Artemis Fowl II Sat Feb 23, 2008 9:40 am | |
| Characters Name ------------------ First Name: Artemis Second Name: Fowl Prefered name: Artemis
School: ----------------- Age: 12 Year: private school/ boarding school
Looks ------------------ Hair Colour: Raven Black Hair Style: Slightly Messy Hair Length: short Eye Colour: deep blue Other: eyes are deep and hollow, often mistaken for as a vampire Skin colour: pale Nationality: Irish Height: avrage Build: weak and slightly skinny
Cloths ----------- Top Half: Tux. Bottom Half: black trousers Shoes: black shoes
Family ---------- Mother: Angelina Fowl Father: Artemis Fowl I Brothers: Sisters: Granddad: Grandmother:
Behaviour ---------- Nice: Has his Moments Helping: Hardly Understanding: Sometimes Giving: Not Often Mean: Sarcky at times Selfish: All the time more or less Stubborn: Has moments Big headed: Most certainly Snotty: Yes Sad: not really
Character Preferancs ------------- What are they best at: Plotting masterful plans often exceeding, writting computer systems, forging painting, kidnapping other races, achiving goals What are they worse at: showing emotion Fathers dissapearencefears: Mothers Insanity, Likes: Gold and WinningDislikes: Lollipops and loosing
Character type ------------ Race: Human Job: Criminal Mastermind Friends: takes alot to become Artemis Friend but once your a friend of his your a friend for life -------------
Main Friends: Holly, Butler, Juliet, Mulch, Foaly, Minerva
---------------
Boy friends: Girl Friends:
Education: IQ of 120 above avrage
Personality: a cold, calculating and cynical individual. He possesses a dry, sarcastic sense of humor and a ruthless, almost psychopathic nature
Character History: The Fowl family is an Irish criminal family going back at least to the Norman Conquest, which has amassed a fabulous fortune through both legitimate and illegitimate means. These fortunes have been placed in danger by Artemis' father, Artemis Fowl I, who invested a huge amount of the Fowl fortune in founding new shipping lanes to the country of Russia, following the breakdown of communism there. Artemis Fowl I is injured and held hostage following an attempt on his life by the Russian Mafia.
Artemis, who was around eleven at the time his father disappeared, he decided to regain the Fowl fortune. Following leads on the Internet, Fowl discovers the existence of an underground world of fairies, and at the age twelve, he attempted to, and succeeds at stealing their gold.
at his young age, he 'discovered"' a lost Mozart opera, which, of course, he wrote himself. At the age of twelve, he showed signs of an intellect greater than that of any human since Mozart, having beaten the European chess champion Evan Kashoggi in an online tournament, patented over 27 inventions, won the architectural competition to design Dublin's new opera house, forged over a dozen Impressionist paintings, and written a computer program that diverted millions of dollars from various Swiss bank accounts to his own. As a criminal mastermind, he also forged and auctioned the Lost Diaries of Leonardo Da Vinci. He has also written articles on human psychology which were referred to by his own school counselor.
Despite all his intellect, Artemis seems to suffer from an almost complete lack of social skills. he isolates himself from his 'lesser-minded' peers as much as possible and prefers the company of Butler, who plays the role of Artemis' bodyguard and best friend. However, despite Artemis's anti-social nature, he has managed to make several new acquaintances during his various exploits, most notably the fairy Holly Short, centaur Foaly, and fairy Commander Julius Root. He also became friends with the young human Minerva Paradizo.
Other points are that he prefers wearing only designer suits, is ambidextrous (although his left hand has slightly greater precision), and that he has the 'highest tested IQ in Europe.' he displays the ability of absolute pitch. he enjoys caviar, Irish springwater, and Earl Grey tea. Badly tailored suits irk him, psychologists irritate him, he doesn't like lollipops, cracking knuckles is a habit he detests (although he cracked his knuckles while preparing to decode the fairy Book), and he suffers from a slight dust mite allergy.
His family motto is Aurum potestas est (Latin for "gold is power"), while his personal motto is "Know thine enemy." | |
|
Butler Admin
Number of posts : 53 Location : The Fowl Manor. Job/hobbies : Artemis's Butler Humor : Pretty Serious Registration date : 2008-02-21
Character Sheet Name: Butler Race: Human Health: (100/100)
| Subject: Re: Artemis Fowl II Sat Feb 23, 2008 9:49 am | |
| | |
|